Early previewThis guide is in development. Items tagged verify are still being checked against official docs.
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Python

Readable, batteries-included, and the default language of AI.

Paradigm
Multi-paradigm, OOP, functional
Typing
Dynamic, strong, optional type hints
Memory
Reference counting + cycle GC
Runs
CPython bytecode interpreter
Concurrency
asyncio, threads (GIL), multiprocessing

SOLID principles

Five principles that make object-oriented designs easier to understand, change and maintain. The text is adapted from the training-algorithms repositories' README.

S  Single Responsibility principle

“There should never be more than one reason for a class to change.”

  • A class should only have one reason to change
  • Separation of concerns
  • Different classes handle different, independent tasks
Diary
  • addNote(note)
  • removeNote(pos)
  • saveToFile(name)
  • loadFromFile(name)
PersistenceManager
  • saveToFile(diary, name)
  • loadFromFile(name)

Two reasons to change: note rules and file storage live in one class.

The repository splits a Diary (manages notes) from a PersistenceManager (saves and loads them):

training-algorithms-python/SOLID/SingleResponsiblityPrinciple.py (excerpt)
class Diary:
    def __init__(self) -> None:
        self.notes = []
        self.count = 0

    def add_note(self, note: str) -> None:
        """Adds a new note to the diary."""
        self.count += 1
        self.notes.append(f"{self.count}: {note}")

    def remove_note(self, pos: int) -> None: ...
    def __str__(self) -> str:
        return "\n".join(self.notes)


class PersistenceManager:
    @staticmethod
    def save_to_file(diary: Diary, filename: str) -> None: ...

    @staticmethod
    def load_from_file(filename: str) -> Diary: ...

O  Open–Closed principle

“Software entities should be open for extension, but closed for modification.”

  • Add behaviour by adding new code (subclasses, strategies), not by editing tested code

A code example for this principle is coming soon.

L  Liskov Substitution principle

“Functions that use pointers or references to base classes must be able to use objects of derived classes without knowing it.”

  • You should be able to substitute a base type with a subtype

A code example for this principle is coming soon.

I  Interface Segregation principle

“Clients should not be forced to depend upon interfaces that they do not use.”

  • Don't put too much into an interface; split it into separate interfaces
  • YAGNI: You Aren't Gonna Need It

A code example for this principle is coming soon.

D  Dependency Inversion principle

“Depend upon abstractions, not concretions.”

  • High-level modules should not depend on low-level ones; both use abstractions

A code example for this principle is coming soon.

Saved in this browser only. Part of Clean code foundations (0/5).